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Wave Link 3.0.0 (1755) Beta for Windows Changelog

Note: Wave Link has now been updated to version 3.  This reimagining has all-new features and an improved interface overall.  Wave Link 3 is free, and will also work with a wide variety of microphones, not just those from Elgato.

Wave Link 2 has reached End of Life. It will still be available for download, but our development focus will be on Wave Link 3 moving forward.  We look forward to improve audio for an increasing audience of great creators.

 

We just released the second update to the Beta on Windows! 

 

You can download Elgato Wave link 3.0.0 (1755) Beta here:

 

What's new in Wave Link 3.0.0 Beta Update 2?

 

🔒 Lock default input and output devices

Windows automatically changes the input and output device on its own when new devices are connected or disconnected, and does so without telling you. Now, in Wave Link 3.0 you can lock the device selection and specify a device. Wave Link will always ensure those devices are used, even when Windows changes them.

  • To lock input and output devices, head to Settings > General

 

lock_input_output.png
 

🤏 Compact Mode

Compact mode is now available for Wave Link on Windows, matching macOS. You can now use Wave Link 3.0 in a smaller window, perfect for using it for simple OS-audio level control or a quick glance.

  • Engage compact mode by clicking on the button at the top right of Wave Link.

 

compact_mode.png
 

📶 Mix level meters show post-FX audio

Output mix level meters have been changed to reflect the audio level after audio effect processing and volume adjustment, showing the real levels which are sent to a mix.

 

💪 Windows-on-ARM support

This beta update introduces ARM support, meaning Wave Link 3.0 now runs on computers with ARM-based CPUs, primarily Copilot+ devices.

 

🛠️General improvements and bugfixes

  • Added support for Elgato Wave:1 and Wave Neo microphones

  • The sidebar can now be collapsed for a cleaner look and smaller Window size

  • Sound Check for Wave devices has been improved for better performance

  • During startup a window will appear letting you know Wave Link is launching

  • Wave Link will now notify when the required audio driver is not yet installed, and prompt you to install it. This should resolve all cases where Wave Link would run but not show any input app and channels or create output mixes

  • Improved behavior and consistency when switching monitoring between different mixes.

  • Level meter performance and latency has been improved

  • Fixed a bug where audio output would not continue after disconnecting a Wave device.

  • Fixed a memory leak with Voice Focus active

  • Fixe a crash when disconnecting a Wave device.

  • Fixed a bug where audio would not work after resuming Windows from sleep

 

⏩ Looking forward

We’ve heard your feedback regarding the way in which apps are added to Wave Link 3.0 and how channels work. Our original thinking was to make this easier, though we’ve come to understand how virtual channels are important to your workflow. In a future update we will be adding new ways to add apps and virtual channels, making it even easier and faster.

  • Installed apps can be selected without needing to run them first, and you can search for applications

  • Popular apps can be will be suggested in the create channel dialogue

  • Blank virtual channels can created, restoring Wave Link 2.0-style functionality.

 

🐞 If you need to include your log file, use this form: e.lga.to/WaveLinkFeedback

 

Want to share feedback on Wave Link 3.0 Beta 2? Connect with us:

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