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Wave Link 2 — How to use a Soundboard with MicrophoneFX

The following article is for a software that is now considered Legacy (EOL) status and no longer in active development. The information below may be outdated, no longer available or it may not match what is possible with current Elgato products.

Note: Wave Link has now been updated to version 3.  This reimagining has all-new features and an improved interface overall.  Wave Link 3 is free, and will also work with a wide variety of microphones, not just those from Elgato.

 

With Wave Link 1.7, you can use sound effects with MicrophoneFX making it easier to use in other applications such as Discord, Microsoft Teams, or even in-game.

 

Contents

 


Requirements


  • A compatible Wave Link device: Wave XLR, Wave:1, Wave:3 or Stream Deck +
  • Stream Deck 6.0.5 or later
  • Wave Link 1.7 or later
  • and some sound effects

Wave Link and Stream Deck are available for download at elgato.com/downloads.

 


How to enable/disable SFX with Wave Link


With Wave Link SFX, you can enable or disable sound effects using MicrophoneFX. For more information on Wave Link MicrophoneFX, click here.

 

1) Open Wave Link and add SFX as an audio input.

1.png

2) Once SFX is added, select the down arrow. Select the box next to Route to MicrophoneFX.

2.png

 

3) Once the box is checked, any sounds or SFX can be used with Wave Link MicrophoneFX.

4) Make sure Wave Link MicrophoneFX is selected as your Input device, depending on your application.

Microsoft Teams

TeamsV2.png

Note: If Noise Supression is enabled, it may cause the SFX to not work or sound distorted.

 

Discord

DiscordV2.png

Note: For best results with Discord, disable any Noise Suppression and set the Input Mode to Push to Talk.

 

 

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